Vehicle: |
Slammers "Combat Car" |
Manufacturer: | Icarus Industries, Terra |
Mass: | 30 tonnes (or as high as 50 tonnes with add on armour packs) |
Dimensions | Hull: length 7.m; width 3.m; height (to top of splinter shield) 2.9m |
Armour: | Ceramic, Iridium Composite. Over head protection by a Splinter shield made from beryllium mesh |
Power Source: | Fusion Bottle |
Propulsion: | 12 fans feeding into steel plenum chamber |
Top Speed: |
120kph |
Max Lift: | 1 metre |
Amphibious: | Yes |
Crew: | 4 |
Offensive Systems: |
2cm Tri-barrel Powerguns in
three positions |
Defensive Systems: | Anti Buzz Bomb strip Mines, Mine-clearing net launcher |
Artificial Intelligence computer suite rating | High |
In use with: | Hammer's Slammers |
The vehicle is 7m long by 3m wide at base, tapering
to 2m at top, the only protection above the open fighting compartment is
the Splinter Shield - a Beryllium 'Fishnet' mounted 1m above the fighting
compartment on steel hoops but usually full of personal baggage. |
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This Splinter Shield will stop shell fragments and mortar rounds or grenades, but that's all. Although this seems a poor idea at first, when viewed in context it makes sense. |
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The Splinter Shield gives the three crew
(with their three shielded, pintel mounted, 2cm Tri-barrels) an exceptional
view - as preferred by ACAV crews in Vietnam - with little fear of attack
from above: anything small enough or close enough to be thrown in at the
top should be stopped by the Splinter shield and anything bigger should
be knocked down by the unit's air defence. |
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The Combat Car features the same strips of explosive armour for anti-personnel and RPG defence. | |
Combat Cars are "blower" style hover vehicles. They weigh 30 tonnes and
are armoured with a ceramic and iridium composite. |
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